Own it
The question this session is about ownership in the notions of:
open source
there are (almost) never new ideas -> references, assign other ideas
the responsibility, especially if other people are involved
This ideas play in my "worst nightmare", if the BA project would just deteriorate into nothingness without leaving a trace or even be harmful for the people involved so I must be aware and prevent a top-down approach from the designers perspective, especially if I'm in a more privileged position.
This is especially hard in synergy with my other fear of making too much compromises and making the whole work a chore to chew through.
A good way to combat this fears is analyzing my skills and be my own critic(which I tend to do too harshly anyway). I also like to think that I have good ideas.
A helpful resource is my own blog, which in retrospect I'm very glad that I did it that throughout:
thoughts-on-inter-action-design-methods
There I list a ton of methods and possible answers to the mighty question what even inter action design is.